Story Building: Secrets of Narrative Placemaking and Design from Entertainment Architecture

Learn a three-step storytelling approach (Telling, Selling, & Gelling) to placemaking design to elevate your project’s appeal to users and investors.

Every building tells a story. These stories are grounded in our emotional connection to architecture. Our built environment protects us, surrounds us, defines us, and gives us a place to live our lives. The better you understand a building’s story, the better you can enlist others into your vision.

In this program on narrative architecture, Steve Tatham, one of the world’s leading theme park designers, will discuss how theme parks use story techniques to create unforgettable built environments and how you can use these practices to bring your built projects to life. Steve will draw lessons from his career building immersive experiences, including what he learned designing America’s newest theme park, Universal’s Epic Universe, which opened in May 2025.

What to Expect

a lively discussion among AMDP participants
a presentation being given by Steve Tatham

When Florida’s Walt Disney World opened in 1971, NBC’s David Brinkley called it “the most imaginative and effective piece of urban planning in America.” This in-depth program, taught by a 30+ year veteran of theme park design with Disney and Universal Creative, demonstrates how to import the practices from designing theme parks into the discipline of placemaking.

You will hone your architectural narrative sensibilities through concrete examples from theme park design, architecture, and real estate development, further strengthened through classroom discussion and practice pitch sessions.

The program will consist of three sessions, with a mix of lecture, back-and-forth discussion, and interactive exercises that enable you to immediately apply what you’ve learned.

  • The first session, “Telling”, focuses on how to distill a project’s emotional core into an easily communicated form, called a log line.
  • The second session, “Selling”, centers on the mechanics of pitching your project, with a focus on stakeholder analysis and leading your pitch with a compelling vision, not facts.
  • The third session, “Gelling”, brings it all together, sharing how to sustain the telling and selling of your project’s story from groundbreaking through significant milestones, including completion, lease-up, and more.
  • Learn five fundamental principles of entertainment architecture.
  • Practice reframing your project into an emotionally engaging story by adapting the practices of theme park design.
  • Reframe your thinking from being investor-focused to user-focused because the user is the one who is funding your project.
  • Understand marketing data’s role in analyzing what is essential to your potential user.
  • Acquire the skills to tell distinct, memorable stories.
  • Grow as a leader by becoming a better storyteller.
  • This program is for anyone interested in placemaking as a storytelling discipline. 
  • This includes all real estate professionals and designers engaged in making places.
  • This program does not require previous design experience or ability.

We recommend anyone signing up for this program watch Ole Sceeren’s Ted Talk “Why great architecture should tell a story”:

You might suppose that entertainment architecture is the architecture of theaters and amusement parks, and structures exclusively designed by theme park architects. However, the term entertainment architecture can refer to any building or structure, regardless of its location and function, provided that it is designed to stimulate the imagination and encourage fantasy and whimsy. 

Some works of entertainment architecture are playful recreations of famous monuments. Some feature enormous statues and fountains. Entertainment architecture is often considered postmodern because it uses familiar shapes and details in unexpected ways.

Source: ThoughtCo.

Instructor


Headshot of Steve Tatham

Steve Tatham

Chief Creative Officer, MDSX


Participant Stories

Allison Zimmerman

Owner and Broker-In-Charge | Cooke Property Inc.


2025 Participant Feedback

This class gets you thinking about your project in a different way, an emotional way that customers value highly.  Transformative to your thinking about real estate.

Taking this class has deepened my understanding of crafting experiences in hospitality. The insights I have gained have opened my eyes to the nuances of design that truly engage guests. I’m excited to apply Steve’s method: telling, selling, and jelling into my current and future projects.

The course helped me realize the importance of emotional connection to every project; every project has a story that connects and helps make the vision true.

This course is such a powerful tool. It helped me understand how to clearly communicate complex projects with clarity and emotion. It gave me practical tools to turn every project into a clear, engaging story that resonates with people.

This course really helps architects in particular to start to align their thinking more with the ‘hero’ of their projects. Helping to formulate the ‘story’ of a project that will captivate its target audience, as opposed to just designing for developers and other architects! 

– 2025 participants in the program

Story Building: Secrets of Narrative Placemaking and Design from Entertainment Architecture

December 10, 12, & 15, 2025 | 11:00am – 01:00pm EST

Online
Tuition: $1,450
CEUs: 6 AIA LUs , 6 AICP/CM, 6 LA/CES
AMDP Elective Units: 1

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Program Brochure

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Discounts & Deadlines

Please email us at [email protected] with any questions and to ask about group signup.

Registration Deadline: 3 hours before the start of the program.

Full Discount and Cancellation Policies